Digital Learning Media: Review
Abstract
Digital learning media is the use of technology in the form of software to distribute information (transfer of knowledge) to students. The purpose of using digital learning media is so that students can receive knowledge, skills, more easily, without being constrained by space and time. Digital learning systems require infrastructure and technology support, such as computers, internet access, servers, television, interactive video, CD/DVD ROM, and so on. Digital learning can be done in two ways, namely fully digital or in combination with face to face (face to face). Face to face can also be done by involving technology, such as video conferencing or tele conferencing. The success of developing a digital learning requires a gradual design. Digital design is known as storyboarding and visual mapping (visual map). This design is specifically focused on the use of advanced methods in digital learning, especially on the aspects of design and its principles.
Full text article
References
Akyuz, S., & Yavuz, F., (2015), Digital learning in EFL classrooms. Procedia - Social and Behavioral Sciences, 197: 766-769
Anitah, S. (2009). Teknologi Pembelajaran. Surakarta: Yuma Pustaka.
Arsyad, A. (2010). Media Pembelajaran. Jakarta: PT. Radja Grapindo. Persada.
Bullock, S. M. (2015). Digital technologies and diverse learning in teacher education: Reassembling the social perspective. Exploring Pedagogies for Diverse Learners Online, 25: 5-23.
Bunus, P. (2010). The social network classroom. technology enhanced learning:.Quality of Teaching and Educational Reform, 73: 517–524.
Cheung, C, K. (2009). Integrating media education into liberal studies: a positive response to curriculum reform in Hong Kong, The Curriculum Journal, 20 (4): 437–446.
Greenhow, C., & Robelia, B. (2009). Informal learning and identity formation in online social networks learn. Media Technol. 34: 119-140.
Purdy, Wright Salleh, S., Md., Tasir, Z., & Shukor, N., A. (2012). Web-based simulation learning framework to enhance students’ critical thinking skills, Procedia - Social and Behavioral Sciences, 64: 372 – 381.
Saud, U. S. (2009). Pengembangan Profesi Guru. Bandung: Alfabeta.
Setyosari, P dan Sihkabuden. (2005). Media Pembelajaran. Malang: Elang Mas.
Schneider, S., Nebel, S., Beege, M., & Rey, G., D. (2018).
The autonomy-enhancing effects of choice on cognitive load, motivation and learning with digital media. Learning and Instruction, 58: 161–172.
Veletsianos & Navarrete. (2012). Online social networks as formal learning environments: learner experiences and activities. Open Distance Learn., 13: 144-166
Authors
Copyright (c) 2022 JOURNAL OF DIGITAL LEARNING AND DISTANCE EDUCATION

This work is licensed under a Creative Commons Attribution 4.0 International License.
<a rel="license" href="http://creativecommons.org/licenses/by/4.0/"><img alt="Creative Commons License" style="border-width:0" src="https://i.creativecommons.org/l/by/4.0/88x31.png" /></a><br />This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.